Left 4 Dead DLC news coming "shortly" to PC, 360

Started by dhilipkumar, Dec 31, 2008, 03:26 PM

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dhilipkumar

Left 4 Dead DLC news coming "shortly" to PC, 360

Left 4 Dead was easily one of the most exciting PC releases of the year and has kept most of us blasting zombies with friends well through the holidays. But as good as the stock game is, some Team Fortress 2-style downloadable content will surely make it better, and Valve has revealed that the first batch of Left 4 Dead DLC will be revealed "shortly."

Valve's Chet Faliszek, one of the writers for the company's games, revealed during a Kotaku podcast that more content for the zombie co-op game was on the way. "One of the things we're going to be announcing really shortly is some DLC on the PC and 360," Faliszek revealed. "We'll be having the other two versus maps and some other stuff." More details about the content will be coming once the holiday season passes.

Given the game's modular design, where each "movie" is more or less a standalone experience, patching in some new levels into the game in the form of new "movies" seems like a surefire bet for the kind of content Valve could be planning. We'll have more details on what the company actually plans to do as they become available.

Uncharacteristically, Valve shipped us a decidedly unfinished game with L4D. The content that did ship also has serious flaws that must be corrected immediately. As fun as the existing content is, this release is the worst I have ever seen from Valve.

Versus versions of the other two Coop maps should have come with the original game.

The matchmaking system should not exist for PC gamers. It's vastly inferior to server browsing and setup options that we've had for a decade now, including in Valve's own games. Nothing less than the ability to easily browse dedicated servers by exact ping and choose the server you want is acceptable.This release is really not much different than other Valve releases. DOD:S shipped with only 4 maps, TF2 with 6, CS:S just a few more. L4D comes with 20 maps up front for the coop portion, and 10 for multiplayer. If anything, you're right the other two Scenarios should have been MP ready at release, but it looks like they are fixing that very soon.

Agree about the matchmaking though. The lobby system is fine, but it should be tied to a particular server, rather than having to rely solely on the whims of the often buggy matchmaking system.