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Declaring Layout - User Interface

Started by sukishan, Aug 12, 2009, 04:48 PM

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sukishan

Your layout is the architecture for the user interface in an Activity. It defines the layout structure and holds all the elements that appear to the user. You can declare your layout in two ways:

- Declare UI elements in XML. Android provides a straightforward XML vocabulary that corresponds to the View classes and subclasses, such as those for widgets and layouts.
- Instantiate layout elements at runtime. Your application can create View and ViewGroup objects (and manipulate their properties) programmatically.

The Android framework gives you the flexibility to use either or both of these methods for declaring and managing your application's UI. For example, you could declare your application's default layouts in XML, including the screen elements that will appear in them and their properties. You could then add code in your application that would modify the state of the screen objects, including those declared in XML, at run time.

The advantage to declaring your UI in XML is that it enables you to better separate the presentation of your application from the code that controls its behavior. Your UI descriptions are external to your application code, which means that you can modify or adapt it without having to modify your source code and recompile. For example, you can create XML layouts for different screen orientations, different device screen sizes, and different languages. Additionally, declaring the layout in XML makes it easier to visualize the structure of your UI, so it's easier to debug problems. As such, this document focuses on teaching you how to declare your layout in XML. If you're interested in instantiating View objects at runtime, refer to the ViewGroup and View class references.

In general, the XML vocabulary for declaring UI elements closely follows the structure and naming of the classes and methods, where element names correspond to class names and attribute names correspond to methods. In fact, the correspondence is often so direct that you can guess what XML attribute corresponds to a class method, or guess what class corresponds to a given xml element. However, note that not all vocabulary is identical. In some cases, there are slight naming differences. For example, the EditText element has a text attribute that corresponds to EditText.setText().
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